diff --git a/assets/card-bpm.png b/assets/card-bpm.png index 337df0a..7ffd21a 100644 Binary files a/assets/card-bpm.png and b/assets/card-bpm.png differ diff --git a/assets/card-cuenames.png b/assets/card-cuenames.png new file mode 100644 index 0000000..a645a66 Binary files /dev/null and b/assets/card-cuenames.png differ diff --git a/assets/card-cues.png b/assets/card-cues.png index 066f146..02c6d8a 100644 Binary files a/assets/card-cues.png and b/assets/card-cues.png differ diff --git a/assets/card-hotkeys.png b/assets/card-hotkeys.png index a3281ef..5af1f84 100644 Binary files a/assets/card-hotkeys.png and b/assets/card-hotkeys.png differ diff --git a/assets/card-key.png b/assets/card-key.png index 3bb51ad..8135ba4 100644 Binary files a/assets/card-key.png and b/assets/card-key.png differ diff --git a/assets/card-phase.png b/assets/card-phase.png index 79eb43b..6736df2 100644 Binary files a/assets/card-phase.png and b/assets/card-phase.png differ diff --git a/assets/card-wave-rgb.png b/assets/card-wave-rgb.png index 5c8ec3b..a754196 100644 Binary files a/assets/card-wave-rgb.png and b/assets/card-wave-rgb.png differ diff --git a/assets/mods-full.png b/assets/mods-full.png index c22b35d..1dd1720 100644 Binary files a/assets/mods-full.png and b/assets/mods-full.png differ diff --git a/assets/played.png b/assets/played.png index 6ebb40d..722f1cd 100644 Binary files a/assets/played.png and b/assets/played.png differ diff --git a/assets/stock-full.png b/assets/stock-full.png index bd85978..150ac61 100644 Binary files a/assets/stock-full.png and b/assets/stock-full.png differ diff --git a/assets/versions.js b/assets/versions.js index e0f986b..9bc9411 100644 --- a/assets/versions.js +++ b/assets/versions.js @@ -1,13 +1,24 @@ // Generated by tools/make_builder_data.py from tools/changelog.json and the mods' versions. window.CDJ_VERSIONS = { - "site": "1.4.6", + "site": "1.5.0", "date": "2026-10-20", "log": [ + { + "version": "1.5.0", + "date": "2026-10-20", + "changes": [ + "Every built mod on the main page and in the docs: cue names, played tracks, end warning, quick search and USB auto load are there now, marked in testing (not in the builder yet).", + "New shots from the current build, the before/after one at the same spot as before, with the 3-band waveform.", + "Advanced waveforms 1.0.1 and cue colours 1.0.1 fixes, and the phase meter's additions (REVERSE, room for the countdown), shown on their cards.", + "Upcoming keeps what is not built yet." + ] + }, { "version": "1.4.6", "date": "2026-10-20", "changes": [ - "Upcoming: Played tracks (green in BROWSE, shared over Pro DJ Link with [n] for decks that have a track loaded) and End warning (the bar blinks red in the last 30 seconds)." + "Upcoming: Played tracks (green in BROWSE, shared over Pro DJ Link with [n] for decks that have a track loaded) and End warning (the bar blinks red in the last 30 seconds).", + "Upcoming: Phase meter reverse is now part of the phase meter, with the bar countdown moved clear of the lines." ] }, { @@ -120,10 +131,9 @@ window.CDJ_VERSIONS = { "keynotation": "1.2.0", "usbautoload": "0.1.0", "quicksearch": "0.1.0", - "phasereverse": "0.1.0", "cuenames": "0.1.0", "endwarn": "0.1.0", - "played": "0.3.0", + "played": "0.3.1", "credit": "1.0.0" }, "modlog": { diff --git a/builder.html b/builder.html index 3cfb5a9..e36848e 100644 --- a/builder.html +++ b/builder.html @@ -6,12 +6,12 @@ Pionaarr Mods Builder - - - - - - + + + + + + diff --git a/datenschutz.html b/datenschutz.html index cacaf09..d7a2d95 100644 --- a/datenschutz.html +++ b/datenschutz.html @@ -6,9 +6,9 @@ Datenschutzerklärung · Pionaarr Mods - - - + + + diff --git a/docs.html b/docs.html index 253f826..99e9b42 100644 --- a/docs.html +++ b/docs.html @@ -6,9 +6,9 @@ Pionaarr Mods Docs - - - + + + @@ -41,6 +41,12 @@ ledsaver keynotation credit +
In testing
+ cuenames + played + endwarn + quicksearch + usbautoload
Hot cue keys
The hot key mode Loading @@ -82,14 +88,15 @@

advanced_waveforms Pionaarr mod

-

The big waveform in RGB colours from the track's colour waveform data, and the overview's colour table as a red-to-white gradient. Called rgb_waveform before site 1.2.0; the patcher still takes that name. 1.0.1: rekordbox's colour data is used also when it is a few columns shorter than the waveform, which is common; such tracks showed the plain gradient colours before. A WAVEFORM item in UTILITY with BLUE / RGB / 3BAND is in testing, see Upcoming.

-
RGB detail waveform
RGB detail waveform.
+

The big waveform in RGB colours from the track's colour waveform data, and the overview's colour table as a red-to-white gradient. Called rgb_waveform before site 1.2.0; the patcher still takes that name. 1.0.1: rekordbox's colour data is used also when it is a few columns shorter than the waveform, which is common; such tracks showed the plain gradient colours before. In testing, not in the builder yet: a WAVEFORM item in UTILITY with BLUE / RGB / 3BAND; 3BAND draws rekordbox's 3-band data (lows blue, mids amber, highs white), the overview too.

+
RGB detail waveform
RGB.
+
3-band detail waveform
3BAND, in testing.

extended_bpm arnoldasr

The BPM to two decimals: the tenths as a small digit above, the hundredths in the place of the stock decimal.

phasemeter arnoldasr

-

A two-line phase meter instead of the four boxes: orange for the master, blue for this deck, each with a marker. UTILITY › SLIP FLASHING becomes PHASE METER: ON shows the lines, OFF the stock boxes. The orange marker needs another player as tempo master.

+

A two-line phase meter instead of the four boxes: orange for the master, blue for this deck, each with a marker. UTILITY › SLIP FLASHING becomes PHASE METER: ON shows the lines, OFF the stock boxes. The orange marker needs another player as tempo master. In testing, not in the builder yet: PHASE METER gets a third value, REVERSE (the markers run right to left), and the bar countdown right of the meter sits a few pixels further right, clear of the lines.

UTILITY with PHASE METER
UTILITY › PHASE METER.

cuecolours Pionaarr mod

@@ -213,7 +220,26 @@

The boot screen says Pionaarr Mods 1.0 where it said Ver 1.31. Ticked at the start; untick it to keep the stock text. UTILITY and the LINK screen still show the real version, 1.31.

Boot screen with Pionaarr Mods 1.0
The boot screen.
-

Quick search, USB auto load, a reversed phase meter, stems and a 3-band waveform are in the works: see Upcoming.

+

cuenames Pionaarr mod in testing

+

The comment a memory cue or hot cue has in rekordbox (the cue list's comment field, exported with the stick) appears in the title bar, right of the title, in the cue's colour: always the next cue ahead that has one, a hot cue with its letter ("A DROP"). A cue just passed shows for a second more, so a cue you CALL shows its name while you stand on it. Hidden while BROWSE is open; a long title is cut short before the name. Needs cuecolours.

+
Title bar with C Break
The next named cue: hot cue C, "Break".
+ +

played Pionaarr mod in testing

+

In BROWSE, every track loaded on this player since it was switched on is shown in green, as the player shows its loaded track. Over Pro DJ Link, modded players share what they load: a track played on another modded deck turns green here too and stays green. A track loaded on another deck right now has that deck's number in front, [1]; on several decks, all of them ([1][3]). Players without the mod are not marked. Tracks are matched by title.

+

For this, a modded player adds a small tag to its Pro DJ Link status packet (in bytes the 900NXS always leaves zero): "PM" and a hash of the loaded title.

+
Track list with [1] Lunatica in green
Player 2: Lunatica is loaded on player 1.
+ +

endwarn Pionaarr mod in testing

+

In a track's last 30 seconds the playing-address bar under the overview, which the player makes blink there anyway, blinks red instead of white.

+
The bar in red
The last 30 seconds.
+ +

quicksearch Pionaarr mod in testing

+

BROWSE held opens SEARCH straight away, from wherever you are; the next plain BROWSE goes back to the folder you were in. BROWSE pressed twice goes to the list the playing track was loaded from, with the track picked. It walks the player's own menus for you, so it takes a moment.

+ +

usbautoload Pionaarr mod in testing

+

When the player finds MY SETTINGS on a stick, they are loaded at once, without waiting for MENU. UTILITY › USB AUTO LOAD switches it.

+ +

Still to come: see Upcoming.

Status

@@ -230,6 +256,11 @@ ledsaverPionaarr modstableran on a player keynotationPionaarr modexperimentalemulator only creditPionaarr modstableran on a player + cuenamesPionaarr modin testingemulator only + playedPionaarr modin testingemulator only + endwarnPionaarr modin testingemulator only + quicksearchPionaarr modin testingemulator only + usbautoloadPionaarr modin testingemulator only diff --git a/impressum.html b/impressum.html index 92a7fcc..72cdba7 100644 --- a/impressum.html +++ b/impressum.html @@ -6,9 +6,9 @@ Impressum · Pionaarr Mods - - - + + + diff --git a/index.html b/index.html index 3aff283..50750fd 100644 --- a/index.html +++ b/index.html @@ -6,9 +6,9 @@ Pionaarr Mods - - - + + + @@ -46,7 +46,7 @@ -
Same track, same spot, in the emulator. Right: every mod, including the ones still in testing (the 3-band waveform is one of them).
+
Same track, same spot, in the emulator. Right: every mod, the ones in testing too: 3-band waveform, the next cue's name, hot cues, the key in colour, the countdown clear of the phase meter.
@@ -68,6 +68,7 @@
stable experimental + in testing
@@ -80,8 +81,9 @@
Pionaarr mod · advanced_waveforms
RGB waveform
RGB
-
3-band waveform: blue lows, amber mids, white highs
3-band · in testing, not in the builder yet
-

rekordbox's RGB colours on the big waveform, a red-to-white overview. 3-band (lows, mids, highs as in rekordbox) comes next, switched in UTILITY › WAVEFORM.

+
3-band waveform: blue lows, amber mids, white highs
3-band · in testing
+

rekordbox's RGB colours on the big waveform, a red-to-white overview. 1.0.1 takes colour data that is a little short too. In testing: UTILITY › WAVEFORM with BLUE, RGB and 3-band (lows, mids, highs).

+ More → @@ -92,7 +94,7 @@
Pionaarr mod · cuecolours
Overview with coloured memory cues and hot cue boxes A to F
-

Memory cues in their rekordbox colours, hot cues A–H as lettered boxes.

+

Memory cues in their rekordbox colours, hot cues A–H as lettered boxes. 1.0.1 keeps a hot cue's colour when it has a comment.

More → @@ -126,11 +128,69 @@
experimental
Pionaarr mod · keynotation
-
Title bar with the key 4A in its wheel colour
+
The key 4A in its wheel colour

Every key in Camelot, Open Key or classic, in its Camelot wheel colour.

More → + +
+
+

Cue names

+
in testing
+
+
Pionaarr mod · cuenames
+
Title bar with the next cue: C Break in green
+

The comment you give a cue in rekordbox ("Drop") in the title bar, in the cue's colour: always the next named cue ahead.

+ More → +
+ + +
+
+

Played tracks

+
in testing
+
+
Pionaarr mod · played
+
Track list: [1] Lunatica in green, loaded on player 1
+

Tracks loaded tonight turn green in BROWSE. Over Pro DJ Link modded players share theirs, and a track on another deck right now shows [1] or [1][3].

+ More → +
+ + +
+
+

End warning

+
in testing
+
+
Pionaarr mod · endwarn
+
Overview with the bar under it in red
+

In the last 30 seconds the bar under the overview blinks red instead of white.

+ More → +
+ + +
+
+

Quick search

+
in testing
+
+
Pionaarr mod · quicksearch
+

BROWSE held opens SEARCH; BROWSE twice goes to the list the playing track came from.

+ More → +
+ + +
+
+

USB auto load

+
in testing
+
+
Pionaarr mod · usbautoload
+

MY SETTINGS on a stick are loaded the moment the player finds them. UTILITY › USB AUTO LOAD.

+ More → +
+
@@ -148,9 +208,10 @@

Phase meter

stable
-
by arnoldasr · phasemeter
-
Two-line phase meter
-

Two lines instead of four boxes: master and this deck.

+
by arnoldasr · additions by us · phasemeter
+
Two-line phase meter, the bar countdown beside it
+

Two lines instead of four boxes: master and this deck. In testing: UTILITY › PHASE METER REVERSE, and the bar countdown moved clear of the lines.

+ More →
@@ -176,7 +237,7 @@ -

In testing: cue names, played tracks over Pro DJ Link, the end warning, quick search, USB auto load, a reversed phase meter and the 3-band waveform — see Upcoming.

+

in testing means built and working in the emulator, not in the builder yet. Still to come: Upcoming.

diff --git a/tools/changelog.json b/tools/changelog.json index 8f83db0..7a61428 100644 --- a/tools/changelog.json +++ b/tools/changelog.json @@ -1,6 +1,16 @@ { "_about": "The site's changelog, newest first. Versions follow Semantic Versioning (MAJOR.MINOR.PATCH), dates ISO 8601 (DIN EN 28601). make_builder_data.py adds every mod's current version from its module and writes assets/versions.js.", "site": [ + { + "version": "1.5.0", + "date": "2026-10-20", + "changes": [ + "Every built mod on the main page and in the docs: cue names, played tracks, end warning, quick search and USB auto load are there now, marked in testing (not in the builder yet).", + "New shots from the current build, the before/after one at the same spot as before, with the 3-band waveform.", + "Advanced waveforms 1.0.1 and cue colours 1.0.1 fixes, and the phase meter's additions (REVERSE, room for the countdown), shown on their cards.", + "Upcoming keeps what is not built yet." + ] + }, { "version": "1.4.6", "date": "2026-10-20", diff --git a/upcoming.html b/upcoming.html index bb8d4e9..fa1a428 100644 --- a/upcoming.html +++ b/upcoming.html @@ -6,9 +6,9 @@ Pionaarr Mods Upcoming - - - + + + @@ -28,7 +28,7 @@
Upcoming

What comes next

-

Ideas we are working on or looking into. None of them is in the builder yet. In testing means built and working in the emulator, waiting for a player; planned means we know how to do it; feasibility means we are still finding out whether the player can do it at all.

+

Ideas we are looking into. Mods that are built and working in the emulator are on the main page, marked in testing; here is what is not built yet. Planned means we know how to do it; feasibility means we are still finding out whether the player can do it at all.

planned feasibility @@ -36,106 +36,6 @@
-
-
- -
-

Played tracks played

-
Pionaarr mod · made with Claude Code
-
-
emulator onlyin testing
-
-

In BROWSE, every track already loaded tonight is green, as the player shows its loaded track. Over Pro DJ Link, modded players share theirs: tracks played on another deck turn green too, and a track loaded on another deck right now shows its number, [1] or [1][3].

-
Track list on player 2: [1] Lunatica in green, loaded on player 1; Webra loaded here
-
    -
  • NowBuilt and working in the emulator with two linked decks. Modded players add a small tag to their Pro DJ Link status; players without the mod are not marked.
  • -
  • NextTesting on a player, then the builder.
  • -
-
- -
-
- -
-

End warning endwarn

-
Pionaarr mod · made with Claude Code
-
-
emulator onlyin testing
-
-

In the last 30 seconds the playing-address bar under the overview blinks red instead of white.

-
Overview with the bar under it in red
-
    -
  • NowBuilt and working in the emulator.
  • -
  • NextTesting on a player, then the builder.
  • -
-
- -
-
- -
-

Cue names cuenames

-
Pionaarr mod · made with Claude Code · needs cuecolours
-
-
emulator onlyin testing
-
-

The comment you give a memory cue or hot cue in rekordbox ("Drop", "Vocal in") in the title bar, in the cue's colour: always the next named cue ahead, a hot cue with its letter.

-
Title bar with the next cue's name: A DROP in red
-
    -
  • NowBuilt and working in the emulator.
  • -
  • NextTesting on a player, then the builder.
  • -
-
- -
-
- -
-

Quick search quicksearch

-
Pionaarr mod · made with Claude Code
-
-
emulator onlyin testing
-
-

BROWSE held opens SEARCH straight away, from wherever you are; the next plain BROWSE takes you back to the folder you were in. BROWSE pressed twice goes to the list the playing track was loaded from, with the track picked.

-
    -
  • NowBuilt and working in the emulator; it walks the player's own menus for you, so it takes a moment to get to SEARCH.
  • -
  • NextTesting on a player, then the builder.
  • -
-
- -
-
- -
-

USB auto load usbautoload

-
Pionaarr mod · made with Claude Code
-
-
emulator onlyin testing
-
-

The MY SETTINGS on your stick are loaded as soon as the player finds them — no more “Push the MENU button to LOAD”. UTILITY › USB AUTO LOAD switches it on and off.

-
    -
  • NowBuilt and working in the emulator (“Your settings were loaded to PLAYER.” right after the stick is read).
  • -
  • NextTesting on a player, then the builder.
  • -
-
- -
-
- -
-

Phase meter: reverse & room phasemeter

-
next version of the phase meter · Pionaarr additions, made with Claude Code
-
-
emulator onlyin testing
-
-

Coming to the phase meter itself: a third value for UTILITY › PHASE METER, REVERSE (the markers run right to left), and the bar countdown moved a little right so the lines no longer run into its digits.

-
Line phase meter with the bar countdown clear of it
-
    -
  • NowBuilt and working in the emulator, on top of arnoldasr's phase meter; one mod now (the separate phasereverse is gone).
  • -
  • NextTesting on a player, then the builder.
  • -
-
-
@@ -152,13 +52,7 @@
-
-
- -
-

Waveform modes, 3-band advanced_waveforms

-
Pionaarr mod · made with Claude Code · extends advanced waveforms
-
+
emulator onlyin testing

A new UTILITY › WAVEFORM item in advanced waveforms: BLUE (the player's own), RGB or 3BAND — the three-band waveform of the newest players, lows blue, mids amber, highs white, drawn as layers so kicks, vocals and hi-hats can be told apart at a glance. The choice is kept when the player is off.