site 1.6.1 (local): the tested mods experimental, not in the builder yet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -6,9 +6,9 @@
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<title>Pionaarr Mods</title>
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<meta name="description" content="Firmware mods for the Pioneer CDJ-900NXS (firmware 1.31): RGB waveform, extended BPM, phase meter, cue colours, hot cues on the beat divide keys and more — compared with stock, built in your browser.">
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<link rel="icon" href="assets/favicon.svg" type="image/svg+xml">
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<link rel="stylesheet" href="style.css?v=1.6.0">
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<script src="assets/versions.js?v=1.6.0"></script>
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<script src="script.js?v=1.6.0"></script>
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<link rel="stylesheet" href="style.css?v=1.6.1">
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<script src="assets/versions.js?v=1.6.1"></script>
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<script src="script.js?v=1.6.1"></script>
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</head>
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<body>
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@@ -46,14 +46,14 @@
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<span class="handle" aria-hidden="true"></span>
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<input type="range" min="0" max="100" value="50" aria-label="Drag to compare stock and modded screen">
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</div>
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<div class="caption">Same track, same spot, in the emulator. Right: every mod, the ones in testing too: 3-band waveform, the next cue's name, hot cues, the key in colour, the countdown clear of the phase meter.</div>
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<div class="caption">Same track, same spot, in the emulator. Right: every mod, the ones not in the builder yet too: 3-band waveform, the next cue's name, hot cues, the key in colour, the countdown clear of the phase meter.</div>
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</div>
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</div>
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<section>
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<div class="wrap">
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<div class="strip">
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<div class="tile"><div class="n">9</div><div class="t">mods in the builder, plus more in testing</div></div>
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<div class="tile"><div class="n">9</div><div class="t">mods in the builder, more coming</div></div>
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<div class="tile"><div class="n">A–C</div><div class="t">hot cues on the BEAT DIVIDE keys</div></div>
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<div class="tile"><div class="n">0 bytes</div><div class="t">changed in the boot loader</div></div>
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<div class="tile"><div class="n">1 file</div><div class="t">built in your browser, nothing uploaded</div></div>
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@@ -68,7 +68,6 @@
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<div class="legend">
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<span class="state stable">stable</span>
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<span class="state experimental">experimental</span>
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<span class="state testing">in testing</span>
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</div>
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<div class="grid">
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@@ -81,8 +80,8 @@
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</div>
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<div class="by">Pionaarr mod · <code>advanced_waveforms</code></div>
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<figure class="tshot"><img src="assets/card-wave-rgb.png" alt="RGB waveform" loading="lazy"><figcaption>RGB</figcaption></figure>
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<figure class="tshot"><img src="assets/card-wave-3band.png" alt="3-band waveform: blue lows, amber mids, white highs" loading="lazy"><figcaption>3-band · in testing</figcaption></figure>
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<p>rekordbox's RGB colours on the big waveform, a red-to-white overview. 1.0.1 takes colour data that is a little short too. In testing: UTILITY › WAVEFORM with BLUE, RGB and 3-band (lows, mids, highs).</p>
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<figure class="tshot"><img src="assets/card-wave-3band.png" alt="3-band waveform: blue lows, amber mids, white highs" loading="lazy"><figcaption>3-band · not in the builder yet</figcaption></figure>
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<p>rekordbox's RGB colours on the big waveform, a red-to-white overview. 1.0.1 takes colour data that is a little short too. Coming to the builder: UTILITY › WAVEFORM with BLUE, RGB and 3-band (lows, mids, highs).</p>
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<a class="more" href="docs.html#advanced_waveforms">More →</a>
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</article>
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@@ -137,7 +136,7 @@
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<article class="card">
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<div class="card-head">
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<h3>Cue names</h3>
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<div class="meta"><span class="state testing">in testing</span></div>
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<div class="meta"><span class="state experimental">experimental</span><span class="state builderno">not in the builder yet</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>cuenames</code></div>
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<figure class="tshot"><img src="assets/card-cuenames.png" alt="Title bar with the next cue: C Break in green" loading="lazy"></figure>
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@@ -149,7 +148,7 @@
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<article class="card">
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<div class="card-head">
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<h3>Played tracks</h3>
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<div class="meta"><span class="state testing">in testing</span></div>
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<div class="meta"><span class="state experimental">experimental</span><span class="state builderno">not in the builder yet</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>played</code></div>
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<figure class="tshot"><img src="assets/played.png" alt="Track list: [1] Lunatica in green, loaded on player 1" loading="lazy"></figure>
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@@ -161,7 +160,7 @@
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<article class="card">
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<div class="card-head">
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<h3>End warning</h3>
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<div class="meta"><span class="state testing">in testing</span></div>
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<div class="meta"><span class="state experimental">experimental</span><span class="state builderno">not in the builder yet</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>endwarn</code></div>
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<figure class="tshot"><img src="assets/endwarn.png" alt="Overview with the bar under it in red" loading="lazy"></figure>
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@@ -173,7 +172,7 @@
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<article class="card">
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<div class="card-head">
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<h3>Quick search</h3>
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<div class="meta"><span class="state testing">in testing</span></div>
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<div class="meta"><span class="state experimental">experimental</span><span class="state builderno">not in the builder yet</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>quicksearch</code></div>
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<p>BROWSE held opens SEARCH; BROWSE twice goes to the list the playing track came from.</p>
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@@ -184,7 +183,7 @@
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<article class="card">
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<div class="card-head">
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<h3>USB auto load</h3>
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<div class="meta"><span class="state testing">in testing</span></div>
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<div class="meta"><span class="state experimental">experimental</span><span class="state builderno">not in the builder yet</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>usbautoload</code></div>
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<p>MY SETTINGS on a stick are loaded the moment the player finds them. UTILITY › USB AUTO LOAD.</p>
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@@ -210,7 +209,7 @@
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</div>
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<div class="by">by arnoldasr · additions by us · <code>phasemeter</code></div>
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<figure class="tshot"><img src="assets/card-phase.png" alt="Two-line phase meter, the bar countdown beside it" loading="lazy"></figure>
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<p>Two lines instead of four boxes: master and this deck. In testing: UTILITY › PHASE METER REVERSE, and the bar countdown moved clear of the lines.</p>
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<p>Two lines instead of four boxes: master and this deck. Coming to the builder: UTILITY › PHASE METER REVERSE, and the bar countdown moved clear of the lines.</p>
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<a class="more" href="docs.html#phasemeter">More →</a>
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</article>
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@@ -237,7 +236,7 @@
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</article>
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</div>
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<p class="caption"><span class="state testing">in testing</span> means built and working in the emulator, not in the builder yet. Still to come: <a href="upcoming.html">Upcoming</a>.</p>
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<p class="caption">Mods marked <em>not in the builder yet</em> ran on a player and are coming to the builder. Still to come: <a href="upcoming.html">Upcoming</a>.</p>
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</div>
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</section>
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