site 1.6.0 (local): four mods stable, the rest experimental; builder ticks all and warns
- Stable: extended BPM, boot text, LED animation, cue colours; every other mod experimental (main page, docs, builder). - Builder: every mod ticked at the start; a red warning across the top: for home use, not for clubs or gigs. - Intro: the emulator links to QEMU. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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<title>Pionaarr Mods</title>
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<meta name="description" content="Firmware mods for the Pioneer CDJ-900NXS (firmware 1.31): RGB waveform, extended BPM, phase meter, cue colours, hot cues on the beat divide keys and more — compared with stock, built in your browser.">
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<link rel="icon" href="assets/favicon.svg" type="image/svg+xml">
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<link rel="stylesheet" href="style.css?v=1.5.1">
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<script src="assets/versions.js?v=1.5.1"></script>
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<script src="script.js?v=1.5.1"></script>
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<link rel="stylesheet" href="style.css?v=1.6.0">
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<script src="assets/versions.js?v=1.6.0"></script>
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<script src="script.js?v=1.6.0"></script>
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</head>
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<body>
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@@ -30,7 +30,7 @@
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<div class="wrap">
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<span class="lcd"><i></i>CDJ-900NXS · firmware 1.31</span>
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<h1>Pionaarr <span class="r">Mods</span></h1>
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<p class="lead">Firmware mods for the Pioneer CDJ-900NXS. We took the player's firmware apart in an emulator and added what newer Pioneer players have: hot cues on the deck, beat jump, colour and 3-band waveforms, keys in Camelot colours and more.</p>
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<p class="lead">Firmware mods for the Pioneer CDJ-900NXS. We took the player's firmware apart in an <a href="https://www.qemu.org/">emulator</a> (QEMU, extended for the player) and added what newer Pioneer players have: hot cues on the deck, beat jump, colour and 3-band waveforms, keys in Camelot colours and more.</p>
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<p class="lead">Pick the mods you want in the builder. It patches the official 1.31 update in your browser and gives you a normal <code>C900NXS.UPD</code> to install like any update. The boot loader is never touched, so you can always go back to stock.</p>
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<div class="cta">
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<a class="btn primary play" href="builder.html"><span class="play-key" aria-hidden="true"><svg viewBox="0 0 17 10"><path d="M0 0v10l8-5z"/><rect x="10" y="0" width="2.5" height="10"/><rect x="14.5" y="0" width="2.5" height="10"/></svg></span>Open the builder</a>
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<article class="card">
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<div class="card-head">
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<h3>Advanced waveforms</h3>
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<div class="meta"><span class="state stable">stable</span></div>
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<div class="meta"><span class="state experimental">experimental</span></div>
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</div>
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<div class="by">Pionaarr mod · <code>advanced_waveforms</code></div>
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<figure class="tshot"><img src="assets/card-wave-rgb.png" alt="RGB waveform" loading="lazy"><figcaption>RGB</figcaption></figure>
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<article class="card">
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<div class="card-head">
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<h3>Phase meter</h3>
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<div class="meta"><span class="state stable">stable</span></div>
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<div class="meta"><span class="state experimental">experimental</span></div>
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</div>
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<div class="by">by arnoldasr · additions by us · <code>phasemeter</code></div>
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<figure class="tshot"><img src="assets/card-phase.png" alt="Two-line phase meter, the bar countdown beside it" loading="lazy"></figure>
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