Pionaarr Mods
Known issues

What does not work right yet

Problems we know about in the mods, found on a real player or in the emulator. Open means not fixed yet; fix to confirm means fixed in the builder, waiting for a test on a player.

Quick search clicks its way there

quicksearch 0.3.0 → 0.4.1
fix to confirm

Up to 0.3.0 quick search got to SEARCH and to the playing track’s list by pressing the player’s own keys for you, level by level; in a folder other than the default one it jumped between the top and the bottom of the list. 0.4 tells the player’s browser directly which list and row to show: no walk, no keys, SEARCH in about a second, the track’s list in about two (emulator, also with a slow stick).

  • NextConfirming on a player, in other folders and in playlists.

WAVEFORM changed with a track loaded

advanced_waveforms 1.0.1 → 1.2.0
fix to confirm

Switching UTILITY › WAVEFORM while a track was loaded only half took: the overview kept the old mode until the next load. 1.2.0 draws the overview again right after the change, so both waveforms show the new mode at once.

  • NextConfirming on a player.

Key colour white on the player

keynotation 1.2.1
open

The key in its Camelot wheel colour works in the emulator; on a real player the key is shown in white. The notation itself (Camelot, Open Key, classic) is right.

  • NextFinding why the player draws the key’s text without our colour.

Hot cues after USB STOP

hotcuekeys 1.3.0
fix to confirm

Up to 1.2.x the hot cues stayed after the stick was pulled or stopped; a press then played what the player still held and ran into EMERGENCY LOOP. 1.3.0 empties them the moment the stick is gone, with or without a LAN cable, and over LINK when the other player’s stick goes.

  • NextConfirming on a player with USB STOP and with the stick pulled.