Files
CDJ900NXS-Patcher/README.md
T
Thiemo TizianiandClaude Opus 5.5 bbe784aad2 Patcher: disclaimer, every mod can be unticked, hot cue docs
- A disclaimer (mods and patcher developed with Claude Code, at your own
  risk) must be accepted by typing yes, or with --accept, before a build.
- Unticking a mod unticks what needs it instead of ticking it back, so
  code can be unticked; hotcuekeys needs cuecolours.
- beatjump starts unticked and is marked with its faults on a player.
- README: the hot cue keys (play, gate, set, delete, LEDs).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 01:22:01 +02:00

4.6 KiB

CDJ-900NXS firmware patcher

Builds a new C900NXS.UPD from the official CDJ-900NXS firmware 1.31 with the mods you choose, for the player's own USB update.

python cdj900nxs_patcher.py C900NXS.UPD                  # choose in a list
python cdj900nxs_patcher.py C900NXS.UPD --mods cuecolours,hotcuekeys
python cdj900nxs_patcher.py C900NXS.UPD --stock          # the original, to go back
python cdj900nxs_patcher.py --list

In the list: arrow keys move, space ticks or unticks, a ticks all or none, enter builds, q quits. Ticking a mod ticks what it needs; unticking one unticks what needs it (utility needs code, hotcuekeys needs cuecolours). A mod with known faults starts unticked.

Before anything is built the patcher shows a disclaimer that must be accepted by typing yes (or with --accept, where no one can type): the mods and the patcher were developed with Claude Code, Anthropic's AI coding assistant, and are used at your own risk. Terminals that cannot pass single keys (Git Bash's mintty, a pipe) get a numbered list instead. The result goes to out/<date>-<mods>/C900NXS.UPD with a report.txt of every check.

What it guarantees

  • Only the original file is accepted: SHA-256 e96bca7d1ac983985992a8e5fa7813e1ebf04bef514e0c6cfd0a8375f667f7f9, and the 1.31 application inside it is checked too.
  • Only the main application is replaced. The boot loader and recovery loader (MAIN's records below flash 0x40000), MAIN's S0 header and S7 entry records, and the DRIV and PANL sections are copied from the original byte for byte. Before anything is written the finished file is read back and checked: every section CRC and S-record checksum; DRIV and PANL equal to the original; MAIN's header equal but for its version label, application-only mode kept; every boot loader and recovery record and byte equal; no record past 0x7E0000; the packed application's checksum; and the application, unpacked the way the boot loader does it, equal to the patched one.
  • Labelled 1.32, so that the player's updater does not skip the update as the version it already has. The application still reports 1.31 (as arnoldasr's builds do). --stock gives the original firmware with only that label changed: three bytes differ from the official file (the digit and the section CRC), exactly as arnoldasr's back-to-stock file, which installed on his test player.

Checked in the emulator: both the --stock file and one with every mod were written into an emulated flash and booted through Pioneer's own boot loader, which unpacked and started them.

Mods

From the emulator checkout ../CDJ900NXSVirtual (--repo for another place): mods/patch_cdj900nxs.py and the mods next to it.

mod what it does
code arnoldasr: BPM with two decimals, two-line phase meter, RGB waveform
utility arnoldasr: UTILITY > PHASE METER switch (needs code)
overview arnoldasr: overview waveform colour gradient
beatjump TRACK SEARCH jumps 1/2/4/8 beats, UTILITY > BEAT JUMP (known faults on a player, see Risk)
cuecolours memory cues in their rekordbox colours, hot cues shown
hotcuekeys hot cues A-E on the BEAT DIVIDE keys (needs cuecolours), see below

hotcuekeys: UTILITY > HOT CUE KEYS ON; then QUANTIZE pressed briefly switches the hot key mode (HOT KEYS box beside QUANTIZE), held it is QUANTIZE. In the mode the BEAT DIVIDE keys 3/4, 1/3, 1/2, 1/4, 1/8 are hot cues A-E:

  • press: jump to the hot cue and play (from pause too);
  • hold 0.5 s or longer, then let go: back to the hot cue, standing (gate);
  • an empty key held 0.8 s while paused: a hot cue there;
  • DELETE held, a key pressed: its hot cue deleted (DELETE alone is DELETE);
  • LEDs: off without a hot cue, dim with one, two bright blinks when pressed.

Hot cues set or deleted live until the next track load; nothing is written to the USB stick. As with CALL, the CUE point moves to the hot cue.

arnoldasr's mods need his repository checked out in ../CDJ900NXSVirtual/mods/cdj900nxs/upstream (it has no licence, so it is not copied here); without it they are greyed out.

Risk

Nothing here talks to a player; you copy the file to a FAT32 USB stick and run the update yourself. Our mods were developed with Claude Code in an emulator. On a player: beatjump jumped off the grid and, after a few jumps, reported a corrupted file and needed a restart; it is being reworked. cuecolours and earlier versions of hotcuekeys ran on a player. Recovery from an application that crashes at start-up has not been tested by anyone. Keep the --stock file at hand.

Tests

CDJ900NXS_UPD=/path/to/C900NXS.UPD python -m pytest test_patcher.py